Jan 06 2024, 05:39 PM

state of centaurus:
Dreaming of Frozen Storms
| locations | |
| Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Barracks is perched on the frozen, rocky shore just above the waterline, and has been fitted with a heavy all-weather door that's kept firmly shut. (Knock for entry.) |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently covered by deep and roiling seawater at freezing temperatures. |
| The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. This room is currently dark and very foggy, bitterly cold, and encased with protective ice to keep it from flooding. Dark ocean water can be seen seething above. Entry is possible through its tunnel, which emerges into a small island near the Barracks. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth currently exits onto a short spit of snowy land that plunges straight into the freezing breakers. |
Dreaming of the Eerie Unknown (Cycle 113)
| locations | |
| Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Barracks is now rebuilt, but has been temporarily half-barricaded (except for its door) with tangled, thorny vines. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently covered by dark, stagnant water, and shrouded by thick swamp. |
| The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. This room is currently dark and very foggy. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently a pitch black hole overgrown with hanging vines, with dead trees clawing at either side. |
Dreaming of Alien Worlds (Cycle 112)
| locations | |
| Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Barracks is now rebuilt. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently covered by a thin trickle of a creek. |
| The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently a broad hole in a barren rock wall. |
Dreaming of Alien Worlds (Cycle 111)
| locations | |
| Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Barracks is now rebuilt. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently covered by a thin trickle of a creek. |
| The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently a broad hole in a barren rock wall. |
Dreaming of Alien Worlds (Cycle 110)
| locations | |
| Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Dreamers are currently rebuilding. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently filled with swamp that extends beyond its boundaries. Falling in while wading is a danger. |
| The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently jagged with stone and swampy. |
Dreaming of Alien Worlds (Cycle 109)
| locations | |
| Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Dreamers are currently rebuilding. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently filled with swamp that extends beyond its boundaries. Falling in while wading is a danger. |
| The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently jagged with stone and swampy. |
Dreamless


When Centaurus is dreamless, the room is empty and lifeless: a blank canvas. The Dreamer rests within his chrysalis to dream a new dream; the Shapers do as they please within the Barracks before also returning to a restful state within their chrysalises. Barren rock and dimmed lights lie in silence, waiting.
| dreamless locations | |
| Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. Dozens of oilstone chrysalises inhabit this area. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone lying near-dormant, its Chaos simmering as if in wait. A few claustrophobic tunnels lead from The Breach to the Barracks. |
| The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. |




