Jan 06 2024, 05:39 PM

state of centaurus:
Dreaming of the Eerie Unknown
locations | |
Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Barracks is now rebuilt, but has been temporarily half-barricaded (except for its door) with tangled, thorny vines. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently covered by dark, stagnant water, and shrouded by thick swamp. |
The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. This room is currently dark and very foggy. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently a pitch black hole overgrown with hanging vines, with dead trees clawing at either side. |
Dreaming of Alien Worlds (Cycle 112)
locations | |
Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Barracks is now rebuilt. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently covered by a thin trickle of a creek. |
The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently a broad hole in a barren rock wall. |
Dreaming of Alien Worlds (Cycle 111)
locations | |
Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Barracks is now rebuilt. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently covered by a thin trickle of a creek. |
The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently a broad hole in a barren rock wall. |
Dreaming of Alien Worlds (Cycle 110)
locations | |
Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Dreamers are currently rebuilding. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently filled with swamp that extends beyond its boundaries. Falling in while wading is a danger. |
The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently jagged with stone and swampy. |
Dreaming of Alien Worlds (Cycle 109)
locations | |
Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. The Dreamers are currently rebuilding. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone. The Breach is currently filled with swamp that extends beyond its boundaries. Falling in while wading is a danger. |
The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. The Shaper is held by these chains. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. Its near-side mouth is currently jagged with stone and swampy. |
Dreamless


When Centaurus is dreamless, the room is empty and lifeless: a blank canvas. The Dreamer rests within his chrysalis to dream a new dream; the Shapers do as they please within the Barracks before also returning to a restful state within their chrysalises. Barren rock and dimmed lights lie in silence, waiting.
dreamless locations | |
Barracks Along the rear (northwestern) wall of the cave, a large stone barracks with many rooms is carved from the cave itself. Dozens of oilstone chrysalises inhabit this area. |
The Breach Through the center of the room is a long rift in the stone, like a ravine. Much of The Breach's floor is a long vein of Oilstone lying near-dormant, its Chaos simmering as if in wait. A few claustrophobic tunnels lead from The Breach to the Barracks. |
The Oubliette A single-room dungeon, underground, between the Barracks and the Breach and surrounded by tunnels. This room has only two access points: a tunnel leading out, and a metal grate letting light in from above. Chains attached to winches lead into a very large chrysalis atop a large, stone structure like a throne or chair at the rear of this room. |
The Maw A very short, broad, dark tunnel lacking functional light orbs, its walls cooled molten glass. From Hydra, it resembles the open mouth of a giant Sandworm: a rounded hole at a steep angle down into the Dunes. It emerges into Centaurus as a narrow gap between two tall rock outcrops against the cave's eastern wall. |