ORIGIN

Full Version: Suggestion for Cycles
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Sell them in the Magicka Marget. Limited one cycle purchase per character. As in, they can only cycle their character forward in age once, ever. Just a thought I had and wanted to suggest in case it's a good idea.
Great idea.

I'm seeing a lot of authors who don't want to play their new character as a toddler.

In the Guidebook, I sensed a longing for more realism with cycles and mental development and this could be a huge boon towards that goal.
(Jan 12 2016, 08:54 AM)Philip Wrote: [ -> ]Great idea.

I'm seeing a lot of authors who don't want to play their new character as a toddler.

In the Guidebook, I sensed a longing for more realism with cycles and mental development and this could be a huge boon towards that goal.
You have...? Who do you see not wanting to role play their character being a juvenile?

A... longing for more realism in cycles? And mental development? Do you think you could actually clarify on that? I have absolutely no idea what you're talking about.
That would be a cool idea, but it kind of defeats the purpose of forcing character development, which is a large part of Origin! Also, it's not completely necessary to play your character with the mental capacity of a child - you're more than welcome to play your character as being more mentally advanced, its just at at 1 cycle old, they'll still be baby sized and physically have to grow to their adult size at 4 cycles.

Also, characters can't breed until 4 cycles of age, and being able to skip that time period feels a little unfair to people who choose to wait!

Still, its a good idea and I can see how something like that would be a neat thing, but aging is kind of an important factor on Origin and we don't wanna disrupt it too much!
Okay!