ORIGIN

Full Version: The Kingdom of Eridanus - Official Thread
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As nature thrives, so shall we.


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Purpose

The Kingdom of Eridanus will form in response to the blatant mistreatment of Eridanus, both by the fire and by the Bloodberries' attack. But the kingdom's purpose is more then that - it is here to protect and provide, to bring life to these caves of death, decay, and darkness. Eridanus may be green and beautiful, but it is not so everywhere. The Kingdom wishes to change this - bring the bounty of the forest to the rest of the caves. Spread the love of nature and life to all others that dwell underground.

Positions

The Guardian: While the group's name might suggest a proper kingdom with a king at its head, Rift does not consider himself a monarch. He is the protector of the forest, its most devoted guardian. He is the one responsible for the actions of his kingdom, he is the one who makes the final decision, organizes events, and makes sure that every one of his citizens is safe, whether they are within the trees or elsewhere.
-Rift

The Guard: For some reason, there seem to be creatures in the caves that wish nothing but evil and will do deeds of mistreatement both to nature and to others. It doesn't matter what these Guards are protecting, only that life is preserved and kept safe from harm. Whether it's Rift or their friend or the tiniest plant, the Guard is here to protect the Kingdom and all life from unnecessary harm.
-Elspet -Sebastian - -

The Cultivators: One of the kingdom's primary goals is spreading the growth of nature throughout the caves. The Cultivators are those primarily responsible for these tasks. Those talented in plant magic or with related abilities will excel in this position. While they will always have a place with the Kingdom, they are allowed to live primarily in other parts of the cave so to keep an eye on their gardens or projects.
-Oliver -Mercurius -Enka -

The Artisans: Being a kingdom, there must of course be those that are skilled in other trades besides those of plant magic. While the Artisans do not play a direct role in the Kingdom's goal of spreading life, they are the backbone of the Kingdom, helping to provide food, living space, and other necessities. While many artisans may, of course, help satisfy physical needs, there are also welcome those that act as doctors, nurses, or therapists for those that need their healing skills.
-Ayr (healer) -Oliver (healer) -Mercurius (storyteller) -Flit (inventor) - -

The Citizens: Being a part of the Kingdom does not require you to have a specific role. They aim to be a sanctuary and a safe place for any that wish their protection. It is expected, however, that even the Citizens help out somewhat, even if it is small things like helping collect food, taking care of the plants, and doing what they can. It is not, however, required, especially for those that are sick or injured.
-Atinneas -Pollux - -

Beside the Guardian, almost all roles are fluid and a character, if declared a certain position, does not have to firmly stay within their primary duties. In times of crisis and emergency, however, it is asked that everyone stick to their particular role but for the most part, the jobs and goals of the Kingdom are shared by all its citizens.

Home

The Kingdom of Eridanus will create their home in, well, Eridanus. Primarily around the giant tree that once served as the home of Rift. There is plenty of room beneath its roots and a great open space around the outside for other things. There are plenty of small ponds nearby and definite possibilities to create more accessible water sources for those that cannot go far.

Laws

1. Do not disturb the ways of nature
2. Do not purposefully create violence or evil.
3. Do not take from others what is not yours
4. etc. will be added later

Joining

As soon as the Eridanus fight is over, Rift will begin wandering around Eridanus and venturing into other caves to spread the word. Of course, anyone that is already friends with Rift will be the first ones to know. While there doesn't have to be a thread IC with people he already knows, if you'd like to join and you'd like to meet Rift, feel free to let me know and we can do a thread between them! Once the Kingdom has started, you can join at any time!

Feel free to throw out comments, suggestions, and characters that you'd like will be interested in joining! If the Kingdom becomes big enough, we're looking forward to having things like produce stands, small shops, and frequent events/parties!
I'm definitely interested in joining this on Oliver. He maintains, and is growing, a small garden/grove in Canis--so would probably be best as a Cultivator. That said, he's primarily a healer of wounds/therapist/general helpery type fellow, so he can serve all sorts of purposes!

He is very very anti-violence/anti-bullying so as long as KoE remains peaceful/friendly he'll be a loyal BFF.
@Oliver
Yeahh!!!! KoE will always be neutral and will never start shit. They'll only ever turn to violence if it's absolutely necessary to defend themselves.
ayr would probably be interested as joining as an artisian as she's a healery type but she does also like to garden!
@Ayr
Nice! Yeah, she can totally go anything that needs doing. Roles are pretty fluid so she is free to garden whenever and wherever she wants!
I VOLUNTEER FLIT AS AN ARTISAN

tiny inventor!
yoooooo elspet would be down to be a guard!!! she musT PROTECT HER WIFE and other people too i guess. mercy could join up as well as a cultivator or artisan. he loves telling stories so :eyes:
@Flit
aaa yiiss Rift will love that!
@Elspet
oooo yeah of course! We always need some guards! And having a resident storyteller would be pretty dope :eyes:
So uh yes Sebastian is all for his brother's group? Although he's still hesitant with his magic, he'd love to help Guard his forest if that's alright
@Sebastian
Aaaa of course! All will be forgiven. Rift will be very happy to have his bro around.
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