Slowly, the others trickled back; and slowly, one by one, the Masked Merchant collected the gemstones they had returned to him. There were more than he needed, far more, but he took them all, all the same; his robes filled with the soft clinking of them.
When it seemed that everyone who would return had returned, he shuffled to face the strangely-layered cave wall. And gradually, he began to slot the stones into the various cracks and crevices along its surface. One by one they faded and cracked, and a soft light began to suffuse the rock.
The cave wall began to open. And as it did so, the Merchant began to speak. "Long ago, the... best, the strongest, were proven." The wall, in fits and starts of churning dust, began to sink away. "In the place beyond the bones, in... the wastes, those who earned... survival... earned... rewards." The section of wall was gone. In its place loomed the bright, open mouth of a new tunnel: ancient, thick with dust, yet its air fresh and hot. A scorching wind blasted out, rustling feathers and fur of any standing nearby, and sending the Merchant's robe rippling in its heat, for a moment. "There was... a Trial."
Now standing before the mouth of the newly-opened tunnel, the unknown lying beyond, the Masked Merchant turned back to face the gathered Gembound. "Most of those... who undertook the trials... did not survive them. It carved the... strong... from the weak," he went on, his eerily-rasping voice seeming to take on an echo somehow larger than itself. "It tested... it proved. The sands... the heat... the creatures. It is... desert. It is... death. And now it is... here, once more. I will bring you... the Trials... once again. And those who are strong... will survive them."
The Masked Merchant raised his arms. Another shimmer of heat roared past him. The wisp circling around him, rose, rose, and then exploded in a flash of light: and those present who had contributed to the opening of the tunnel now, suddenly, would instinctively understand how to cast this magic, themselves. "Your reward," he declared.
And then, he turned, shuffling into the tunnel beyond. "Join me... beyond... for the final Trial."
The Quest The Trials - Pt I has now been concluded.
The new Cave Hydra has been unlocked.
Participants will be awarded the following spell:
Foxfire Wisps - High Intensity Offensive. If the user has 3 or more summoned wisps, empower them with this spell for greater arcane damage, such as burning or confusion, before using them against a target. Failure may result in the wisps exploding near the user and burning the user instead.
@Mayngo @Black @Kalama @Eythan @Giggle @Wilder @Shango @Thothaga @Skeena @Yoosung