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CYCLE 120Current time: Apr 04 2025, 03:48 PM


Isolde
where the paralytic dreams
that we all seem to keep
drive on engines till they weep
Full Name: Isolde
Alias: n/a
Gender: Nonbinary
Age: 52 Cycles
Species: Alien Hybrid
Magicka: ʡ 0
 
Postlog: n/a

ACHIEVEMENTS
Tactician
ENCHANTED ITEMS
Activity LogView Postlog
04/02/25 — Aged up to 52 cycles.
03/03/25 — Aged up to 51 cycles.
01/09/25 — Aged up to 50 cycles.
12/10/24 — Aged up to 49 cycles.
11/11/24 — Aged up to 48 cycles.
10/10/24 — Aged up to 47 cycles.
09/10/24 — Aged up to 46 cycles.
08/11/24 — Aged up to 45 cycles.
07/12/24 — Aged up to 44 cycles.
06/12/24 — Aged up to 43 cycles.
05/13/24 — Aged up to 42 cycles.
04/13/24 — Aged up to 41 cycles.
03/11/24 — Aged up to 40 cycles.
02/10/24 — Aged up to 39 cycles.
01/11/24 — Aged up to 38 cycles.
12/12/23 — Aged up to 37 cycles.
11/12/23 — Aged up to 36 cycles.
10/13/23 — Aged up to 35 cycles.
09/13/23 — Aged up to 34 cycles.
08/14/23 — Aged up to 33 cycles.
07/15/23 — Aged up to 32 cycles.
06/15/23 — Aged up to 31 cycles.
05/17/23 — Aged up to 30 cycles.
04/17/23 — Aged up to 29 cycles.
03/18/23 — Aged up to 28 cycles.
02/16/23 — Aged up to 27 cycles.
01/17/23 — Aged up to 26 cycles.
12/18/22 — Aged up to 25 cycles.
11/18/22 — Aged up to 24 cycles.
10/19/22 — Aged up to 23 cycles.
09/19/22 — Aged up to 22 cycles.
08/20/22 — Aged up to 21 cycles.
07/21/22 — Aged up to 20 cycles.
06/21/22 — Aged up to 19 cycles.
05/22/22 — Aged up to 18 cycles.
04/22/22 — Aged up to 17 cycles.
03/23/22 — Aged up to 16 cycles.
02/21/22 — Aged up to 15 cycles.
01/22/22 — Aged up to 14 cycles.
12/23/21 — Aged up to 13 cycles.
11/23/21 — Aged up to 12 cycles.
10/24/21 — Aged up to 11 cycles.
09/24/21 — Aged up to 10 cycles.
08/25/21 — Aged up to 9 cycles.
07/26/21 — Aged up to 8 cycles.
06/26/21 — Aged up to 7 cycles.
06/04/21 — Received ʡ 20 from Evelyn
05/28/21 — Joined thread More Like The Kingdom of PARTI... in Orion
05/27/21 — Aged up to 6 cycles.
04/27/21 — Aged up to 5 cycles.
03/28/21 — Aged up to 4 cycles.
02/26/21 — Aged up to 3 cycles.
01/27/21 — Aged up to 2 cycles.
01/18/21 — Joined thread The Creaking of Roots in Tunnel F
01/18/21 — Won a group fight against Aethereal.
01/17/21 — Attempted Other (Barely Successful!) in Lamprey Valkhound Improves Lawn with Shiny Oil Droplets
01/17/21 — Attempted Other (Failure!) in Lamprey Valkhound Improves Lawn with Shiny Oil Droplets
01/16/21 — Received ʡ 5 from Attikias
01/16/21 — Attempted Physical Combat (Successful!) in Lamprey Valkhound Improves Lawn with Shiny Oil Droplets
01/16/21 — Attempted Physical Combat (Successful!) in Lamprey Valkhound Improves Lawn with Shiny Oil Droplets
01/15/21 — Attempted Other (Failure!) in Lamprey Valkhound Improves Lawn with Shiny Oil Droplets
01/14/21 — Joined thread Lamprey Valkhound Improves Law... in Cepheus
01/01/21 — Joined thread YOUNG ANIMAL in Cetus
01/01/21 — Created a thread the view in Cepheus
12/31/20 — Was taught spell Dispel by Origin Cave
Appearance
Isolde, in all rights and purposes, can feasibly be classed as a monster. Descended (supposedly) from the hellswans of Cepheus, the beast ranges up to 13 feet tall when their head stands tall upon their neck. A blueish white pelt of feathers covers them from head to hoof, while their flesh is a darker indigo.

They are quadrupedal in nature. Four stilted legs are constructed much like an antelope's, spindly and awkwardly jointed, terminating in keratin hooves that are hard only on the pad that touches the ground. The rest is soft downy, blending from the thicker fluff that descends from their main body.

Two large wings, roughly 15 feet individually, and a long, body-length trail of a tail are both tipped with a darker indigo line, as well as a mask descending to cover its four white, pupilless eyes. Across their back and wings- and the rest of the body, though it doesn't show prominently there- is an ever-shifting web of cells, designed to manufacture vitamin from the cave lights. The movement gives it the impression of light dancing off of the surface of water.

Oddly, however, it looks like they have no mouth. Nothing opens when they speak, with their voice coming through twinned bronchial tubes, both acting as rudimentary lungs and gills that pump air or water through them to breathe and smell. Where a mouth should be is simple feathers.

Their true mouth is above their eyes. A long, ever-growing crest marks the beginning of their mouth, opening with two tentacle-like appendages that rely on twin hydrostatic skeletal structures. Ridged teeth act as a zipper to keep the mouth closed. When open, however, it splits their neck down to their shoulders, both ends wildly flexible and able to whip around at deadly speeds.

This, of course, leaves room for complications with their internal organs. Instead of a brain encased with a skull, it sits nestled behind the breastbone and near the 'lungs', protected by a skull-like structure embedded into a warped ribcage. Their crest- its calcium fueled by its watery marking- may break and repair itself, consistently growing nearly a foot every cycle if it's not ground down or sharpened. While its bones may be hollow to allow for flight, Isolde's crest is solid and packs a punch, capable of withstanding hits with its enamel surface. A long tongue, tied to a carnivorous digestive system, is long enough to clean the entirety of Isolde's crest, and helps with wound recoveries or crest breakage.

Their gem rests nestled between the two intake openings of Isolde's chest, attached to their large keel. While comparatively small, it's a large pink opal, faintly colored with a pinkish hue.

Personality
(NEEDS UPDATING!)

Isolde may be young and may be inexperienced, but they certainly know how to intimidate.

With a cold demeanor, the hybrid is one to put themselves in charge, giving others a harsh eye until they fall into line. They're willing to play others games for some time if it means they may find something out of it- otherwise, they either desert it or eliminate whatever threat they face.

They aren't one to feel about these things. They haven't learned about that yet- perhaps, in the future, they may, but for now they simply don't understand why they shouldn't tell people what to do. Don't they know what's best?

That being said, they don't go out of their way to control people's lives. They prefer to keep their sphere of influence small, but they want to make sure that sphere is pristine and perfect, finding comfort in things being right.

While they certainly aren't afraid of fighting or killing, they abhor making it messy, preferring to keeping things quick. Talking seems to be easier, though. They don't need to be liked, but if they keep people amicable about them, then their life certainly won't be in that much danger.

With the lack of much change in their spiracles, Isolde often holds a monotonous, robotic-like tone to their voice, emotion being hard for them to express.

History

Group: Inactive
Job: n/a
 
Stone: Pink Opal
+ Location: Sternum
Element: Energy
Magic Level: Fledgling
Specialty:
SPELLS
INVENTORY
OTHER


choir'S PROFILE
Registered: Dec 28 2020
Date of Birth: Aug 25 2000 (24 years old)
Local Time: Apr 04 2025 at 03:48 PM
Status: Offline
Last Visit: Jan 07 2025, 02:35 PM
Contact Details:
Total Posts: 23 (Find All Posts)
Total Threads: 1 (Find All Threads)
Time Spent Online: 20 Hours, 39 Minutes, 30 Seconds
Members Referred: 0
Gender/Pronouns: Undisclosed