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[Quest] The Trials - Part III - Printable Version +- ORIGIN (https://origin.boreal-nights.space) +-- Forum: IC Archives (https://origin.boreal-nights.space/forumdisplay.php?fid=50) +--- Forum: Year 5 Archives (https://origin.boreal-nights.space/forumdisplay.php?fid=55) +--- Thread: [Quest] The Trials - Part III (/showthread.php?tid=6839) |
RE: [Quest] The Trials - Part III - Lapis Ninety-Five - Jun 17 2019 Oh, you fool, there are rules, I am coming for you Darkness brings evil things, oh, the reckoning begins For a while Lazuli remained where she was, perched on the narrow ledge as she watched the flood waters rushing by below her. She breathed deeply, trying to ignore her hammering heart, as she thought about her next move. In time, the flood waters might begin to ebb, but for now they appeared to show no sign of stopping. Obviously, Lazuli didn’t want to risk re-entering the waters. She’d have to find her way out by picking her way along narrow ledges along the canyon wall. So after a while she began to move, choosing where she placed her feet carefully, grasping onto protruding stones with sharp foreclaws. Step by step, she followed the current and continued towards the dead marsh. lazuli is moving forward. "Speech." "Thoughts." RE: [Quest] The Trials - Part III - Game Master Dark - Jun 17 2019 The rain gradually faded into nothing. The fog faded, quickly burned away by the sun, in a matter of minutes. Within the hour, the cave would be back to blisteringly hot. The floodwaters carried the Gembound forward, roaring and inescapable, but as the canyons widened and opened into the mouth of the Marsh, the rapids spread gradually into a low, slow tidal flow. By the time the ravine walls parted to showcase the flat, murky area ahead--studded by black, dead, stunted trees--the water flow was little more than a few inches filling the marsh a little deeper.
The Dead Marsh itself was a vast place, fogged with a sickly haze of green-yellow grey that hung low and ominous. Very little life showed itself, here; the occasional quillmouse scurried among the muck, and a vulture or three dotted the dead branches, perched, watching and waiting. But mostly it was deadlands that stretched on in all directions, as far as the eye could pierce the mist. It would challenge the Gembounds' sense of direction. Low mud banks dotted the tracts of stagnant water--sometimes acidic, or even toxic--and in many places the haze, too, foul-smelling everywhere, was even poisonous, causing those who breathed it to break into horrific coughing, hallucinations often plaguing them and driving them deeper into the marsh, never to be seen again. Death usually followed soon after. If this were not bad enough, there were pits beneath the shallow water that proved far deeper: thin quicksand, or watery mud, capable of dragging a struggling Gembound down to their death in mere minutes. High above, the Masked Merchant watched. They were distant, now, but by his count, all had somehow survived the floods. Good, he thought. The real challenge lay ahead. Here, Gembound were usually worn out. Hours of trekking through the desert, battling enemies, and hauling themselves down through the canyons in the dead heat usually left them weary, their bodies trembling with exhaustion, their minds sluggish from their efforts. The long slog through the marshes weeded out those who'd lost some strength in their journey, or whose reactions had grown slow. Reflexes and observational ability often suffered. Endurance, stamina, fortitude--those would now be tested. Those who failed would be culled swiftly by the marsh. They always were. Round Five Gembound attempting to survive the Dead Marsh must roll to make their way safely through. Those who fail may inhale the toxic gas, which can induce any of a number of severe neurological symptoms, generally including hallucinations and either hysteria or deep confusion. Others might be dragged down by the mud, or quicksand, with drowning threatening to take them. Pausing to drink the water, too, would be a mistake, quickly inducing the same symptoms as the toxic gas might. If Successful in your roll, clarify if your character is moving ahead or attempting to locate and stay with their current group. Rolling a critical fail will inflict a severe injury and cause the character to fall farther behind. Please remember any potential exhaustion, or current injuries, that your character is suffering when making your post. Please post & roll only once. Click to view current placement rankings.1. Garnet Five-Seven-Nine 2. {empty space} 3. {empty space} 4. Lapis Ninety-Five 5. Labradorite Five-Four-Six,Desert Rose Thirty-Five, Yoosung 6. {empty space} 7. Imp, Reseda 8. Shango, Amazon, Quartz Eight-Six-Zero, Asimona, Quartz Five-Two-Four, Styx, Opal Three-Seven-Six 9. {empty space} 10. Agate Two-Three-Six, Mayngo @Yoosung @Amazon @Shango @Opal Three-Seven-Six @Quartz Eight-Six-Zero @Labradorite Five-Four-Six @Agate Two-Three-Six @Desert Rose Thirty-Five @Lapis Ninety-Five @Garnet Five-Seven-Nine @Quartz Five-Two-Four RE: [Quest] The Trials - Part III - Imp - Jun 17 2019 The mad, swift surf through rapids and fog had gradually--almost without Imp's notice--changed to a slow float into a vast swamp. The mist was changing to an eerie haze, and damn, those trees don't look good. In fact, they looked downright ominous. Imp was tired, too. His legs ached and shook from the effort of clinging to his log throughout the flood, though his mind was still keen enough. He looked around, and found that everyone had either drifted farther behind, or come out quite a distance ahead. Close by him, though--or at least closer than the rest--was a big lizard that wasn't too unlike himself. He couldn't remember if he'd met her, before, and at the moment, he wasn't sure if it mattered. She was limping. "Heya. I'm Imp, dunno if we met, you okay?" He hopped down from his log, into the mud, wings spread for balance. His words, too, were a little muffled by the taloned claw still tucked (rather unpleasantly) between teeth and cheek-web on one side of his face. He landed with a squelch, and the mud gave way beneath his feet. Shit. Have to be careful of that, he thought to himself, adjusting with a beat of his wings to a slightly more solid mudbank. "Watch your step," he advised Reseda at once. "Looks pretty sink-y." And then, after a brief glance around to get his bearings--"I think it's this way." He couldn't be sure, of course--but the swamp was behind them, and he thought the dunes off to their right somewhere far out of sight, so surely "ahead" was the correct direction? Off he went, slowly but surely, carefully picking his way. Despite slips and sinks here and there, he managed to struggle on without, at least, dying. Imp will stay behind to help Reseda. RE: [Quest] The Trials - Part III - Styx - Jun 17 2019
Styx is: staying behind to help RE: [Quest] The Trials - Part III - Yoosung - Jun 17 2019
Yoosing is: moving ahead at full speed (run Forrest run!) RE: [Quest] The Trials - Part III - Shango - Jun 17 2019
Shango will be remaining behind with his group. RE: [Quest] The Trials - Part III - Mayngo - Jun 17 2019
RE: [Quest] The Trials - Part III - Hemlocke - Jun 17 2019 The torrent steadily grew quieter, the ravine widening into the Dead Marsh --- its wretched odor overpowered even the musk of the flood, causing Garnet Five-Seven-Nine to scrunch its face up in disgust. The Champion could never seem to remember just how offensive the stench was. Feeling the rushing current slow as the ground grew ever-closer, it chanced sticking its head up and out of the water, sucking in another breath (around a massive vulture feather.) Blinking away eye-crud, the creature kicked, paddling along in the water and steering itself toward a particular direction.
This was the deadliest of the stretches, and the Garnet needed to pace itself, now. The others --- Champions or not --- were fairly far behind it, and would have to expend a surplus of energy to catch up. Being tactical and patient is what would keep it safe. Each hop was measured and careful, each breath taken carefully where the density of toxic gas was the lowest. There was no need to rush. Garnet Five-Seven-Nine is advancing. RE: [Quest] The Trials - Part III - Vargas - Jun 17 2019 Vargas turned away from the summit's edge, following the Masked Merchant. The latter was taking his time, now, pacing down along the slick-wet stone. "They're all survived," Vargas observed, his rattling voice holding distant surprise. He hadn't expected that, and it was rather impressive. "Not bad for random creations--or are they random?" he asked Astraea, glancing at the now-stag sidelong. "Or are there just so many, now, that it's a matter of percentage? Heavy testing?" he went on. Was this group simply the high-end result of the culling of thousands of worthless..? There was little time to ponder further; the Merchant was winding his way down the switchbacks, now, undoubtedly so he could catch the tail-end of the test subjects as they moved further into the marsh. Vargas didn't want to miss this part. He'd always been cautious of the gases and the mud, but this was where he usually began to get personally involved. And if they made it so far as the Flats, the stragglers would find him right behind them. RE: [Quest] The Trials - Part III - Agate Two-Three-Six - Jun 17 2019 The marsh. The Agate-- no, Gatto-- remembered the marsh. They opened their beak to warn their companion of the dangerous quicksand, but just as they reached it their log slammed to a halt and sent the pair of gembound stumbling forward. Agate spread their wings, hastily attempting to take flight rather than fall into what was one of the dangerous parts of the trek-- a hazard that was exponential compared to the previous legs of the race. All it took was one slip up to mean a certain, slow death. Their reaction was fast enough because they had expected it, wings flapping hastily to bring them into the sky... But their companion was not so lucky. If the cockatrice had remembered the way to heal wounds, they were certain they could have done something, but for a split second they caught themself thinking that it was too late. Mayngo struggled, skull caught in the quicksand. Exhaustion was already weighing heavily on Gatto, their wings finding the effort more and more daunting just to keep in the air. They still had to cross the whole marsh, and their lungs still irritated from the earlier smoke would have difficulty holding their breath through the toxic, hallucinogenic gasses that the swamp expelled. It would be difficult for any gem to pass through this test. Let alone taking an injured companion under one's wing. Yet they did not fly away. They had made their choice, as reckless and stupid as it might have been-- perhaps it would be better to try to catch up to Ru and Asimona... They knew very little about this new gembound, after all. They landed upon their upturned log, sinking their talons in deep. Maybe they just wanted to rub it in 35's face. There was a point to be made here: it did not matter what the Trial threw at them, it did not matter what handicaps they placed upon themself. They would succeed. Nothing could stop them. |