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Armaments - Printable Version +- ORIGIN (https://origin.boreal-nights.space) +-- Forum: IC Archives (https://origin.boreal-nights.space/forumdisplay.php?fid=50) +--- Forum: Year 9 Archives (https://origin.boreal-nights.space/forumdisplay.php?fid=72) +--- Thread: Armaments (/showthread.php?tid=11376) |
Armaments - The Sentinel - Jun 02 2023
@V-Onyx-Two and @V-Onyx-Three RE: Armaments - Archon - Jun 02 2023
RE: Armaments - V-Onyx-Three - Jun 02 2023 Onyx-Three had been on long journeys like this one before, like the time he had gone hunting with Renasci. However this time was different. Those past travels had been for training, improving, learning. Now he had learned enough, and perhaps grown a fair amount too, to be ready for the acquisition of his own weapon. The Sentinel had a halberd. It was a bit strange, an object that seemed to live. Would he have one like that? Or something else? It was not up to him to decide, it was up to the Blacksmith. Imagining all the possibilities of what it could possibly be had taken away from burning pain in his legs throughout the trip. Although he should've been used to traveling long distances by now, this did not make Leo any closer, or the terrain any easier. "That is good." came the response to Onyx-Two, though they still found themselves keeping an eye on their surroundings. Leo had a lot of water, almost like an ocean, and it unsettled him to say the least. Something about that expanse of water had an ominous feel. But they shook off this thought, keeping their focus alert to any movement that may enter their vision. Onyx-Three was unconsciously protective of their brother, mainly because he looked so strange. No fur, no spikes, no nothing. If they were a threat, Onyx-Two would be the first gembound they would target. And so this was a good motivation to stay focused despite the tiredness that was seeping into his bones. Then they arrived. He shifted onto two feet, ears perked as he tried to listen for the sounds of the Blacksmith. RE: Armaments - Game Master Dark - Jun 04 2023 The shuffling gait of the Blacksmith within the workshop announced that their presence had not gone unnoticed. It was followed by his lilting, halting voice. "Please... come in. I am... just here."
There was a sound of rasping metal-on-metal as he--around the corner, not yet visible--slid a blacksmith's hammer down to lie upon an anvil, and then he moved to meet them. His black-shrouded form, horns twisting upward, gave a sinister impression not at all supported by a gentle demeanor. His eyes, behind the mask, slid over those present. Given what he knew of the Chaos Forge and the few Masters still at work in this--was it a derelict nest, or a burgeoning one in a new renaissance?--well, it didn't matter now. But he could see at a glance that they were unlike most of the Gembounds here, but... not entirely Valkhound, either. The Sentinel was more Hound-like in his design, yes--and the Blacksmith knew him, had met him more than once. At the time he'd noted that its--his--features, even the overall style of him, belonged to none of the Masters that he knew of. Though, Vargas's designs were still quite new to him; he'd seen so far the clumsy and many-varied works of a new artist finding his stride. But he'd assumed that The Sentinel must be his. These children, though; they were of the Sentinel, that was clear. Or one was, at the very least. The elfin one was shockingly familiar; a callback to a time even before the Hounds had begun to hit their stride here. And the other-? It held the imprint of the Gembounds, a soft and mammalian appearance to it that spread a smile across the Blacksmith's face. "Have you come... from Draco?" he hazarded, gesturing for them to come in, to make themselves at home. "Please... I have tea, if you wish...?" He turned, shuffling to the anvil, picking amongst the shelves carved into the rock wall of this cave. A teapot was taken from a steaming corner near the thread of magma streaming behind the wall; little cups--some chipped--on a tray were drawn out. Four cups were poured, and set before them. "Let it cool, but... please... tell me why you've come?" It was an invitation, a host's pleasant request, rather than demand. RE: Armaments - The Sentinel - Jun 04 2023
The Sentinel knew full well that his speech was not fully comprehensible by others. He'd learned it only over time, and even then he wasn't sure why; wasn't aware that his method of thinking, even, was more a parallel to the thoughts of others rather than a twin to them. RE: Armaments - Archon - Jun 04 2023
@V-Onyx-Three RE: Armaments - V-Onyx-Three - Jun 05 2023 He had not visited the Blacksmith before, and as such, had no idea what to expect in terms of appearance. As he appeared from around the corner, Onyx-Three found himself jumping to assess the stranger. Bipedal posture. Horns. Shadowy? Mysterious, yet also with a gentle aura to him. Though they found themselves generally untrusting of strangers, it seemed that the Sentinel was familiar with him, and so they would allow themselves to relax. They stayed a step behind their father as they entered further into the workshop. He glanced at the Sentinel upon the offer of tea to see how to respond to this. Was it polite to simply take it? Was it even safe to do so? What if it was poisonous! But that was a silly thought he quickly decided, there was no reason someone like the Blacksmith would do something like that especially considering the two adults' friendly attitudes towards each other. He waited for the Sentinel to take a cup before taking one himself, feeling the heat of the tea emanate into his palms. It was hot. But in the heat of the workshop, it didn't seem to make all that much of a difference. The Blacksmith had said to let it cool, though how that would happen in a place as hot as this he didn't know. A quick glance at their sibling to see his reaction to the tea told them that he seemed to be just as wary about it. Wait- payment? What? He had been listening to the conversation, but this comment snapped him into attention. A confused look passed over his face. Onyx-Three did not know of any spikes. Had Hunter had been paid to be his lifegiver? This would be a lot to think about later despite the elaboration. However their concerns were not voiced, and they instead chose to assume that it meant something else. Truth be told, Onyx-Three had never given that much thought to what they wanted. They had assumed that the Blacksmith would magically know what to give them, and that would be that. But he could not read minds. Or could he? Anyway, they supposed that ones own preferences were not something even someone as skilled as the Blacksmith would know. But what did they want? As they pondered this question, they listened to Onyx-Two's answer. It seemed that he wanted something similar to the halberd, but not quite. Did they want a halberd? Onyx-Three looked at the weapon held by the Sentinel, and decided that no, it would not do. It had power, utility, but it seemed too bulky for them. Plus, Renasci had promised him to get him his own deer when he was older. Carrying a halberd while riding a deer did not seem like something that was very feasible. "Something light." they responded, "Something that can be used when riding deer." As those words came out of his mouth, he realized that it sounded quite silly. In fact, he didn't even know if riding deer was even possible just yet. Renasci had not gotten back to him on that front. "But still lethal. Good for hitting weak points." Onyx-Three was one who much preferred dealing a few blows with precision rather than trying to get in as many hits as possible in a haphazard fashion. But they still felt silly about the whole deer comment, trying their best to maintain a serious face and refraining from letting their embarrassment show. RE: Armaments - Game Master Dark - Jun 05 2023 The Blacksmith sipped his tea, shaking his head gently at The Sentinel's apology. "It has not been... that long. And... you are here now," he pointed out. Even if that meant 'here' on business.
To each near-grown child, he listened with solemn intensity. The longer blade--he could do that. Swords were the obvious option--but there were others, even a longer-bladed polearm. And Onyx-Three--he did not laugh at this one, but he wondered which deer he was considering riding. He looked like it still had some growth coming to him, and already dwarfed nearly all the deer in the caves. "If you need aid... in attempting to tame a beast... come to me. I will try... and aid you," he suggested. The Meadow Deer were slow, but powerful; but they were a test. They were meant to be, and taming or killing one required precision and planning more than force. And, of course, a touch of magic. But there was no mockery--only that brief suggestion of help, and then he moved on. This 'moved on' was to sip his tea, then set it down. "Please... finish your tea if... you wish it. Or leave it now... and drink it... when it is cooled. But when you are ready... come." The Blacksmith led the way to a large, lava-lit alcove some ways off. Each wall was covered in weapons racks, and training dummies made of old hay wrapped in burlap, stood up on iron bars, stood to one side. The weapons collection was extremely eclectic. It was likely meant for precisely this: offering a number of choices for a potential fighter to try out, to see what might best fit them. There were longswords and broadswords, katanas and daggers, pikes and halberds, small axes and enormous double-headed battle-axes, longbows and crossbows, flails and maces, staves and sickles... "These," he told Onyx-Two, passing by the swords and pikes, sickles and axes, "may interest you... feel free to try them. And one of these," he added, to Onyx-Three--pointing out spears and pikes and bows--"perhaps... might be what you seek." The following two items have been GM-rolled as part of the Origin Anniversary Raffle, and V-Onyx-Two and V-Onyx-Three may find them here awaiting them. These items can be added as default icons to the characters' Enchanted Items inventory after they are claimed.
V-Onyx-Two may in particular feel drawn to a short-handled (19") platinum sickle. Its 16" blade features complex engravings inlaid in silver. It has retained its shape well, is perfectly balanced and heavy for its size, and is very sharp, with jagged teeth covering the blade's inner edge. The handle is mahogany--strong, dark wood--with a detailed, pale grey grip. The sickle is enchanted with Will o' Wisp, so that a tiny wisp perpetually orbits the curved blade. V-Onyx-Three may feel drawn to a Rosewood bow, rich red-brown in color streaked with darker color. The wood smells strongly sweet. It is beautifully tooled, and comes with a matching, supple leather quiver with a set of twelve arrows tipped with razor-sharp obsidian points. The grip of the bow is plated with copper and wrapped in the same reddish leather. It is enchanted with Event Horizon, so that its fired arrows cause magical crushing damage, and the bow is imbued with a black, shadowy aura. RE: Armaments - The Sentinel - Jun 05 2023
RE: Armaments - Archon - Jun 05 2023
@V-Onyx-Three |