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[Quest] Clockwork Dreams - Printable Version +- ORIGIN (https://origin.boreal-nights.space) +-- Forum: IC Archives (https://origin.boreal-nights.space/forumdisplay.php?fid=50) +--- Forum: Year 10 Archives (https://origin.boreal-nights.space/forumdisplay.php?fid=73) +--- Thread: [Quest] Clockwork Dreams (/showthread.php?tid=11880) |
[Quest] Clockwork Dreams - Game Master Dark - Jun 25 2024 Somewhere on the outskirts of the ancient city, amidst dark and haunted silence, a screen powered on.
It was a flicker, its glass cracked; it sat crooked atop a pile of rubble. Its slightly curved face, etched with dim, oversized green pixels, displayed a flashing message: Alternating with this, simple illustrations of gemstones, gleaming with magic. The rear of the screen was not flat, but boxy. A cube, black, with cables snaking down into the rock, held a slot with a gemstone long drained of color, its last flickers of power initiating this final message. Throughout the city, a few smaller screens began to light up. Most were damaged, some were dead and did not light at all, and others were cracked or barely lit. All those that did light up pointed, with dying arrows, toward the screen left on its pile of stones. It was asking for help. The [Quest] Clockwork Dreams has begun. Anyone may join this quest, though Order characters might find themselves unwelcome. The next post will take place in six days' time, on July 1st. RE: [Quest] Clockwork Dreams - Tema - Jul 01 2024 She was here for gems, collecting what she could only hope were dangerous relics, long forgotten by others. Not many had been here yet, she noted. But why? The whispers of chaos were strong here, at least towards the temple. Maybe that was why, it was driving away the unworthy. She hadn't explored much of the place herself either, but she at least knew that much. There was importance here. History. She didn't care for it much, given her goals. It was a beautiful display of chaos and destruction as it was, a reminder of what she could do. RE: [Quest] Clockwork Dreams - Samael - Jul 01 2024 Samael was curious about this cave. Curiosity in itself was not unusual for Samael, as the fairy was rather intrigued by absolutely every thing. But there was an actual reason for his curiosity this time: For according to Mirrikh, where Mirrikh had given life to a stone for someone in trade for a lesser's stone to add to their growing collection of stones. Samael was a bit relieved he had intercepted Mirrikh before the other could give life to the stone, even if Samael could admit to himself that he was curious what might result from the union of stone and magic in this case. He was already very involved with taking care of Fafnir, after all. He didn't want to neglect Fafnir if Mirrikh had a full litter that hatched on time. Since Mirrikh had no interest in parenting, themself. Still, it intrigued Samael that he did have a descendant growing somewhere in this particular cave, even if the child would never be in his care. That was the initial reason he had come to this cave. But now, the arrows had caught his attention, and he had gone in the direction of the arrows, startled to find something with words. "It says... 'Input required'," he informed the other gembound present, studying the object with fascination. RE: [Quest] Clockwork Dreams - Sair - Jul 01 2024 Sair 'Input required' "Speaking." Thinking. Doing. We don't know how to accept we're just a product of a chance / And less like gods but more like plants RE: [Quest] Clockwork Dreams - Relic - Jul 10 2024 Relic was deciding how she felt about this new area. It felt like deja vu from all directions. It had the lushness of Leo, and the feeling of adventure that Lacerta had brought (a comfort, strangely enough. With every quiet period her life entered a part of her feared that feeling would never come back). The ruins reminded her of Orion of course - but there was a... more organic past here. Like Canis, without the bones. She preferred having the bones. The blinking light drew her in, as it had a handful of Gembound already. One of them - a creature she had assumed to be a butterfly, but on closer examination was a strange, half-bald hybrid - seemed to understand the script on the screen. 'Input required'. She eyed the stones warily, along with the new piece the bear had cleaved from her own gem. The bad vibes were immediate, if clouded by her previous experience with that spell. "Is that wise? We don't know what input it wants. Maybe there's like... A button somewhere." She scanned her surroundings to check, though Tema had already made her choice. RE: [Quest] Clockwork Dreams - Esther - Jul 12 2024
RE: [Quest] Clockwork Dreams - Hecate - Jul 13 2024
Hecate's arrival was guided mostly by sound. She'd visited here frequently since the cave had opened, struggling to find any sign of its history, of magic or power that she could claim. She'd found, instead, only empty ruins. RE: [Quest] Clockwork Dreams - Manticore - Jul 13 2024
Manticore had spotted the flashing screen from some distance off. It wasn't unusual, exactly--this place was half-dead (a good place to lurk though there was very little to eat), but he'd eventually drifted over nonetheless. RE: [Quest] Clockwork Dreams - Game Master Dark - Jul 13 2024 As the shard of gemstone slotted in, the screen flickered, then flared a little more brightly. The INPUT REQUIRED message vanished... and for a moment the screen was pale green, with a flashing cursor.
Then streams of text ran down it, and--abruptly--the entire rubble pile began to shift and move. What pushed up from it was a body, connected to the monitor as if this was a face. The body was fully mechanical: a robot, of sorts, though the Gembounds would have never seen such a thing. Old, rusted metal was pitted with age, yet intact; a few cables, sheathed in white, ran between head and torso, or torso and limbs. That torso and those limbs were amalgamations: an approximation of a large, squat humanoid form, with seemingly random cogs and gears spinning up here and there. An impression of a face appeared on the screen, simple lines and bright colors. Four eyes blinked. A long, thin mouth curved into a frown, and the creature pulled itself fully from the rubble pile that had buried it before grinding outward on stomping 'feet.' Its face swept over the group, as if examining them, though how it was seeing through a screen was anybody's guess. Its voice came a moment later: metallic but soothing, even-toned and void of emotion. "Construct-Engineer Richard Alpha awakening. ...Power source insufficient. Gratitude expressed. New power source required." It paused, and looked slowly around at the ruins, a question mark blinking on its 'face.' "Query: request units of time elapsed since deactivation." Could a machine be... troubled? Hecate's hindsight, begun just before 'Richard' moved, reveals a flash of a memory: a quiet place, maybe a workshop, given the semicircular tables around the room covered in gleaming gold-and-white machine parts. The monitor stood before her, blinking cursor, and a voice from it spoke: "Requesting input." Another voice, deep and soothing: "You are Construct-Engineer Alpha. Your task will be to aid me in my work. To build. To create a new form of life. Are you ready to begin..?" The vision at once faded, as the monitor beneath her lurched up from the rubble. Construct-Engineer Richard Alpha is requesting a stronger power source, and also has questions. Gembounds may provide either or neither as they see fit. New characters may still join this thread. The next post will take place in one week's time, on July 20th. @Tema @Samael @Sair @Relic @Esther @Hecate @Manticore feel free to request condensed tags by noting the characters that should be tagged together, if you like! RE: [Quest] Clockwork Dreams - Tema - Jul 13 2024 Insufficient? She wanted to rip her stone from it, to start plucking away gears and wires and show it what insufficient looked like. She had given it a part of her! What even was the thing, and where did it get off on calling a greater's stone, HER stone insufficient? She could have left right there. |