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New Shinies For You!
A MURMUR FROM THE RUINS
ECHOES SOFTLY AS THE ROOTS UNDO
AND THE BRANCH BECOMES
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142 POSTS ʡ 225113
None 141 Cycles
Origin Cave

#1
New Shinies For You!


Cetus Group Skin!
The winning group of the It Takes A Village contest can finally see themselves in action in their new skin Treasure Hunters! This skin features Dragon, Eve, Ghanyarah, Usui and Tal'at.



New Spells!
A selection of new spells have been discovered, bringing each element up to 10 spells each!

Magnetosphere - An Electricity spell that forms a magnetic field around the user that can repel or attract metals and other Gembounds.

Dust Devil - A Pressure spell that summons a small tornado with a great breath or a flap of wings.

Pyrogel - A Fire spell that requires two rolls: one to successfully produce a coagulated saliva, and a second to cast fire to ignite it, causing it to explode!

Stinkhorn - A Fungi spell that produces a powerful carrion stench that causes nausea, headaches, or drowsiness in targets.

Spawn Parasite - A Prokaryote spell that creates a parasite within the user's body, then ejects it. The target must roll to avoid being infected by the parasite.

Bonecase - An Animal spell that synthesizes excess calcium into bone, which pierces through the skin and can be used offensively.

Banshee can claim ʡ100 for the user of her spell Spawn Parasite - the remaining spells were not involved in the spell contest. We hope you guys have fun discovering and learning these spells!


The Children of Rot Have Arrived!
As a reward for winning the It Takes A Village contest, the Cetus Group has been allowed to be made into a full group: the Children of Rot! CoR is led by Dragon, the fire element alligator that resides in Cetus, and is currently comprised of Eve, Ghanyarah, Willow, Tal'at, and Dragon himself. Who knows what kind of mischief this dark group will be up to in the future?


Magic, Combat and Tactical Levels
New level paths have opened up! Characters can now deviate from magic and choose to follow a physical combat or other level path instead. The new level paths are as follows:
Magic: Fledgling → Pupil → Master
Physical Combat: Fledgling → Brawler → Champion
Other: Fledgling → Strategist → Genius
Characters will always start at Fledgling regardless of the level path they intend to take. Advancing levels will remain the same for all three paths, only with slightly different requirements. To compensate for Physical Combat and Other not requiring spells, a fee of ʡ300 and ʡ500 must be paid to advance to the second and third levels respectively. Otherwise, the same number of Barely Successful and Successful spells are required to move up. This change is reflected on the Update Me! thread, and details on the level paths have also been added to the Magic page of the Guidebook.

If you have a character who would rather pursue a different level, you may post in the Update Me! thread to have your level reset. You may use Barely Successful and/or Successful rolls from prior to the reset to count towards advancing levels, but keep in mind that you can only use them consecutively. Ie. if you use 5 Barely Successful rolls made in July to advance to Brawler, you can not use any Successful rolls made before those in June to advance to Champion.

This will be the only time that character levels can be reset. Characters made after this update cannot be reset; likewise, you cannot reset your character more than once.


Aging Cycles
Aging up a cycle will now be recorded in the activity logs of characters.


Reminders
As usual, we'd like to remind you guys about a few threads...

Vote for Origin!
At the bottom of the index in our affiliates section we have a button for Animus Top 50. If you'd like to help out raising awareness about Origin, you can click that button and vote for us! Of course this isn't necessary, only a small favor to Origin should you choose to do it.

Contest: Tell Us A Story
Don't forget about the new lore contest! The author of the winning story will receive 200ʡ and will be able to have their character share the story in a site-wide event thread.




The Cave Report

COME AT ME BRO
It's a Birb Party in Tunnel N! Willow and Adeyemi have traversed the caves and found themselves another worthy companion, Prince Gertrude Charmbirb. We recommend you hold your breath when reading this thread, because it REEKS of ego!

Let The Bodies Hit The Floor
In one of his trademark "bloodlust" episodes, Baratheon loses control and attacks the newly hatched Delphine, attempting to take her down as prey. His plans are foiled when a few other Gembounds burst in to stop him, including the protector of Eridanus, Arkrael, an african wild dog named Bones and the blind Magdalena. Though Baratheon manages to cause considerable damage, the battle is short and sweet, ending abruptly as Baratheon flies off with no warning. The reason is soon revealed as Booker emerges from the bushes, confused and worried for his friends!





If something interesting is happening in your thread, send a PM to the Origin Cave account or alert the staff in the cbox. We'd love to cover it in the current or next issue of The Cave Report!

 
Quote
 
A MURMUR FROM THE RUINS
ECHOES SOFTLY AS THE ROOTS UNDO
AND THE BRANCH BECOMES
Offline
Administrators
142 POSTS ʡ 225113
None 141 Cycles
Origin Cave

#2


 
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