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plant [2019/04/03 19:02]
NightWolf [Overview]
plant [2025/02/04 17:12] (current)
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 Plant-based spells are tied the plants around the caves and can be used to control or grow them as the user pleases. Some users use this magic to create life while others use it for their own purposes - it's an extremely flexible path. There are no Offensive or Defense spells, instead relying on the Manipulation of plant matter or Transformation of the user. Plant-based spells are tied the plants around the caves and can be used to control or grow them as the user pleases. Some users use this magic to create life while others use it for their own purposes - it's an extremely flexible path. There are no Offensive or Defense spells, instead relying on the Manipulation of plant matter or Transformation of the user.
  
 +Those bearing the element of plants find themselves with a curious affinity towards organisms of the plant kingdom. Though largely docile, their range is expansive and this magic can prove to be a powerful tool. All plants bend to the will of these Gembounds, capable of flourishing under their command or sacrificing their vital life essence to them. Experienced users can even control the movement of plants, making them act as they please. Others may simply benefit from the presence of plants as they offer detection or nutrients. Plant magic is popular as a source of aesthetics as well - this magic can liven up a room with its vibrant and colourful energy. ((http://​origin.soundtrack-howl.com/​guidebook.php#​5))
 ====Low Intensity==== ====Low Intensity====
 {{http://​origin.soundtrack-howl.com//​images/​spells/​greensense.png}} **Green Sense- Low Intensity Detection**. Tapping into the life energy of plants, the user can detect photosynthetic activity within a single room. Experienced users can extend this range to nearby tunnels. {{http://​origin.soundtrack-howl.com//​images/​spells/​greensense.png}} **Green Sense- Low Intensity Detection**. Tapping into the life energy of plants, the user can detect photosynthetic activity within a single room. Experienced users can extend this range to nearby tunnels.
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 {{http://​origin.soundtrack-howl.com//​images/​spells/​weave.png}} **Weave - High Intensity Manipulation.** The user weaves existing plant material such as roots, vines or thin branches with living flesh. This can have the effect of closing wounds, strengthening weakened muscles or reinforcing healthy ones, but use on healthy tissue may weaken it due to the perforations. Very draining, and very risky, as a body--particularly one not attuned to plant magic--may reject the material and become infected or even necrotic. The plant life must be constantly monitored and maintained, and may die on its own and require removal after a short time regardless. {{http://​origin.soundtrack-howl.com//​images/​spells/​weave.png}} **Weave - High Intensity Manipulation.** The user weaves existing plant material such as roots, vines or thin branches with living flesh. This can have the effect of closing wounds, strengthening weakened muscles or reinforcing healthy ones, but use on healthy tissue may weaken it due to the perforations. Very draining, and very risky, as a body--particularly one not attuned to plant magic--may reject the material and become infected or even necrotic. The plant life must be constantly monitored and maintained, and may die on its own and require removal after a short time regardless.
 +
 +====Group Specific Spells====
 +
 +{{http://​origin.soundtrack-howl.com//​images/​spells/​koe-onewithnature.png}} **One with Nature - Medium Intensity Detection.** The user may cast their senses into that of living plant matter around them to experience the target'​s sensorial input. It can reach as far as the user can focus and is easier on things the user has already touched or seen before. ([[Kingdom of Eridanus]] [[Groups]]-Specific Spell)
plant.1554336121.txt.gz ยท Last modified: 2025/02/04 17:12 (external edit)