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fire

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Fire is a type of elemental magic found in Origin Cave. These spells offer mastery over heat and fire, but are dangerous to wield. 1)

Overview

Symbol:
Known NPC Users: Raheerah
Gembound Users: Dragon, Aries, Glory (list incomplete)
Spell Count: 10

Spells

Fire-based spells are generally used to burn an enemy, or to create light, heat, smoke, or explosions. Fire is a dangerous element to control, with the very nature of its spells creating a high chance for injury should they critically fail and backfire. Many of the Fire element's spells are of the Offensive type.

Low Intensity

Char - Low Intensity Defensive. Skin and fur are minimally burned to produce billowing smoke and a rancid stench that can deter opponents. This harms the user, but not enough to cause permanent damage.

Smolder Step - Low Intensity Offensive. Extreme heat is emanated from the extremities (feet, tail, nose, ears) that is capable of turning surfaces to smoldering ash. Harms the user and can cause burns upon contact with non-users.

Heatwave - Low Intensity Offensive. A blast of superheated air is emitted from the mouth. Blast has the same duration as an average exhale of the user's lungs, and range extended by one to two meters.

Medium Intensity

Spitfire - Medium Intensity Offensive. Bile is superheated internally and projected a short distance from the user. Capable of causing burns to targets.

Torchlight - Medium Intensity Transformation. The user's insides are heated up to white-hot temperatures, producing an internal glow that can be seen through the skin. Brightest around eyes, feet, and anywhere skin/hair/fur is thin. Causes the user some mild pain and can be detrimental if overused.

Cauterize - Medium Intensity Manipulation. The skin of the user or a target is burned so as to cause pain or mend wounds. Typically leaves scars and is extremely painful to the recipient.

Pyrogel - Medium Intensity Offensive. The user produces coagulated saliva that instantly adheres to any surface. This gel-like substance is highly flammable and explodes upon catching fire, sending small flaming globules in every direction. Requires a second spell cast to be ignited.

High Intensity

Incinerate - High Intensity Offensive. The user expels a blast of fire from their mouth, typically by igniting themselves internally. This steady stream of fire can top three meters in range and can ignite targets. Highly painful for the user, but repeated use can build up a resistance to burns.

Blastmelt - High Intensity Offensive. The user can forcefully project super hot bile a range of two meters. This bile has a consistency similar to lava and can melt surfaces that it comes into contact with. Moderately painful for the user.

Combust - High Intensity Manipulation. The user ignites their fur/skin and engulfs themselves in a massive fireball. Capable of igniting anything they come into contact with. This spell can last for as long as the user can tolerate the heat and pain, however inexperienced users are highly susceptible to burning to death. Use with extreme caution.

fire.1539631153.txt.gz · Last modified: 2025/02/04 17:12 (external edit)