TOGGLE SIDEBAR

DISCORD

RECENT THREADS
All Welcome   [Event] Doctor's Fun'... by Carcass
48 POSTS
— 3 minutes ago
Private   mr. suave guy by Game Master Dark
5 POSTS
— Oct 20 2026, 06:17 PM
Private   [Transcendence] a bru... by Game Master Dark
3 POSTS
— Oct 20 2026, 05:57 PM
Private   Oh My Little Soldier ... by V-Onyx-Three
6 POSTS
— Oct 19 2026, 09:16 PM
All Welcome   And the hound is howl... by Ambrosine
4 POSTS
— Oct 17 2026, 12:17 PM
All Welcome   [Quest] Feeding The M... by Marigold
49 POSTS
— Oct 17 2026, 12:22 AM



North-East Quadrant — Cepheus

Cepheus is known as the Room of Kings, fit with a palace and expansive garden. The palace grounds are guarded by Isra, a lion-like valkhound with snake tails. The majority of the palace is built with foreign alabaster stone and has varying ornate features, including tiled floors, plush pillows, and a courtyard at the center with potted trees, walkways, and narrow pools of water. Beyond the palace is the gardens. Elsewhere, the room is mostly empty with grassy fields, short trees, and worn trails. Near the Tunnel F entrance is a raised hill, with an ever-blooming tree creating a perpetual blanket of petals at the top. This room is strangely dim, with black crystals lining its ceiling that cast the room in Voidlight. It is weakest near the cave lights and lights of the palace, and strongest in the shadows.
LOCATIONS

The Palace
Perhaps the most architecturally advanced building in the entire cave system, the Palace is mostly open for visitors but some rooms remained magically locked.
The Crystal Gardens
The gardens of the Palace boast water features, crystal sculptures, and varying plants. It has many places to sit and enjoy a snack, relax, or simply admire the view.
Grassy Knoll
A raised, grassy hill with a single blossoming tree at the top; the tree is always full with sweet white flowers.
The Gentle River
This narrow river curves through Cepheus; it is shallow and easy to pass through.

TRAVEL
» Tunnel E       » Tunnel F       » Tunnel S


major embarrassment IN Main Area
What a terrible thought
What a terrible, terrible thought
Offline
Inactive
24 POSTS ʡ 200
Beaft 18 Cycles
Valkhound Snail

#11
 
MAGICKA LEVEL 100%
RESTORED TO 100%


It couldn't help it- it snorted softly at Nemean's obvious surprise. Yeah, it was surprised at itself too. All of this was so stupidly reckless, and it was really betting on luck it definitely didn't have to get out of this unscathed. All for... what? The power to 'prove' itself? To who? Vargas? Draconua? itself?

Why was it doing this? Other than the simple fact that it had to?

"I can read." It confirmed, which wasn't exactly true, but it knew where to find those who CAN read, which was close enough. Maybe it should teach itself how to read? It hadn't expected the skill to ever be useful, but, evidentially, a number of powerful figures in the cave just kind of expected you to know how. Did that used to be a common skill? "I'll leave you to your important preparations."

Fourteen didn't need to be told twice- it turned and left. Thank GOD that was over. It'd have to check with The Collector soon- maybe after it got it's card as 'proof' Nemean was really trusting it- but it certainly wasn't going to do that right now. It needed a BREAK.

[Exit thread YAY]


 
Quote
 



Users browsing this thread: 1 Guest(s)
FORUM OPTIONS