Advancing Magic Levels
Magic Levels are important in determining the success of spell casting. All characters begin at the
Fledgling level and are capable of advancing to higher levels following various different level paths, provided they meet the following requirements:
→ Pupil (Magic Level Path)
- Learn minimum 4 elemental spells (including 1 Medium Intensity spell)
- Roll a minimum of Barely Successful on 5 spell cast attempts
→ Master (Magic Level Path)
- Learn minimum 7 elemental spells (including 1 High Intensity spell)
- Roll a minimum of Successful on 20 spell cast attempts (excluding those made at the Fledgling level)
Corrupted Characters (click to view):
Characters with the Corrupted element will use the same requirements, but exclude the need for different intensity spells.
→ Pupil (Magic Level Path)
- Learn minimum 3 Corrupted spells
- Roll a minimum of Barely Successful on 5 spell cast attempts
→ Master (Magic Level Path)
- Learn minimum 5 Corrupted spells
- Roll a minimum of Successful on 20 spell cast attempts (excluding those made at the Fledgling level)
→ Brawler (Physical Combat Level Path)
- Learn minimum 4 Techniques (including 1 Medium Intensity technique)
- Roll a minimum of Barely Successful on 5 technique or combat attempts
→ Champion (Physical Combat Level Path)
- Learn minimum 7 Techniques (including 1 High Intensity technique)
- Roll a minimum of Successful on 20 technique or combat attempts (excluding those made at the Fledgling level)
→ Strategist (Other Level Path)
- Learn minimum 4 Tactics (including 1 Medium Intensity tactic)
- Roll a minimum of Barely Successful on 5 tactic or other attempts
→ Genius (Other Level Path)
- Learn minimum 7 Tactics (including 1 High Intensity tactic)
- Roll a minimum of Successful on 20 tactic or other attempts (excluding those made at the Fledgling level)
Transcending:
Read more about Transcending in Guidebook > Magic.
Transcending requirements:
- Master, Genius, or Champion level reached
- ʡ1250
- Succeed in the trial presented by Emuh
Specializations:
Once your character has reached their max path level as Transcendent (by completing the roll requirements), they can claim a Specialization. These are listed in the Guidebook at the bottom of the Magic page under a toggle menu. Your character can choose any Specialization within their path (magic, physical, or other); Battlemage and Craftsman may be claimed by any path. Chaos Beast is only claimable by Corrupted characters.
Specialization Requirements:
- Reach Transcendent Master, Transcendent Champion, or Transcendent Genius
If you're ready to advance to the next level, post in this thread using the form below:
Code:
<b>Character:</b> Which character is advancing?
<b>Level Advancement:</b> Which level are you advancing to?
<b>Proof:</b> Provide links to the successful rolls.
Code:
<b>OOC Name:</b>
<b>Slot Type:</b> (RCS or Mutation?)
<b>Character Name:</b>
<b>Which Character Donated Magicka?</b> (Include this line only for RCS slots obtained by donation. This is so we know which character to award the Spire Donator achievement to!)
<b>Description:</b>