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CYCLE 120Current time: Apr 08 2025, 01:27 PM



South-East Quadrant — Fornax

Fornax is known as the Great Furnace and is both the source of water and heat throughout the caves. This massive room seems to hold an ocean of water within its walls which is heated by an active vein of lava that runs nearby its deep bottom, causing hot water vents to crop up along its floor. The water is mild throughout the room, and dangerously hot near the vents. The air is humid and misty. Waterfalls seem to pour in from the walls all around, and there are numerous small islands that crop up nearby the vents. Every now and then the water level swells, hiding the islands. The roof is gaping and massive, dotted with tiny specks of distant light. This room is located above most of the other rooms in the South-East Quadrant, including Polaris.
LOCATIONS

Moon Island
This large, moon-shaped rock rises above the water, across a channel opposite the tunnel entrance. It has sand and vegetation.
The Isles
A string of smaller islands interspersed throughout the room.
The Vents
The vents are grouped closely together near the south-east corner of the room. The water here is hot.
The Black City
A large tunnel in the far western sea floor leads straight down to a large, deep-sea region. Obelisks mark waypoints with glowing glyphs, and the pitch darkness and pressure are home to mysterious creatures found nowhere else in the caves.
Lacerta
A massive volcanic island shrouded in dense fog. It boasts a humid jungle with temple ruins at its heart, spacious beaches, and mysteries lost to time within its volcanic tunnels. The lessers on Lacerta are unique, read about them here.

TRAVEL


The Black City's Spawn IN The Black City
Lone Gembound
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Lone Gembound*
1 POSTS ʡ 120
Male 1 Cycle
Sea Serpent Dark

#1
All Welcome 
 
MAGICKA LEVEL 92%
RESTORED TO 100%





Deep in the thick of The Black City's depths, among the clusters of coral and alien Lessers, a chrysalis was hatching. The edges of the turquoise-and-black gemstone were illuminated by the faintest glow: a nearby obelisk, its glyphs pointing to something or other--serving, as it was, as a signpost.

The creature within wouldn't be able to read these glyphs, or any other. He was a child, only barely awakening, his coiled form within the relatively diminuitive gemstone becoming gradually aware of the pressure that contained it. He was squirming, coming awake, uncomfortable. And the thinning shell of the stone was about to allow him escape.

An eel-like jaw began to open and close, a light flickering up and remaining constant in his four eyes. Rainbow colors began to ripple along his flanks: dim at first, but growing in intensity as the child fully woke at last.

His little clawed feet, almost paddle-like fins, pressed to the thin shell and a crackle of frost seized them. He jerked back, the sudden pain startling, but his instinctive magic had done its job: the front of the gemstone shell cracked and then fell away, opening a window into the ocean beyond.

Within, the child remained coiled for a moment, shrinking back from the sudden unknown. A fresh consciousness tried to come to grips with existing.

"Hello?" he tried, the word the first thing to come to mind--but it was gargled through with water, incomprehensible, a sound lost to a muffling crush of pressure and the current of the sea.

ROLL
8
Undertow attempts to Cast Spell — Cold Snap ( Break the chrysalis )
Barely Successful!



 
Quote
 



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