THE BONE KING ( 1 ) — The omnipotent sovereign of The Bonebound, this man is one who decides most of what the group's laws are and decides when some should be promoted to higher ranks. His word is law and is to be obeyed to the best of your ability. He is not a tyrant, for you may question his rule and he will attempt to change to conform to his members' wishes.
Current King: Carni
WATCHER OF BONES ( 1 ) — In The Bonebound, there is one member that stands out among the others in their loyalty, and the Bone King chooses the holder of this rank very carefully and wisely. They are essentially the second in command of the group and can host meetings. If the Bone King ever were to be killed or retire, the Watcher will take the name of the King of Bones.
Current Watcher: --
ORACLE OF BONES ( 1 ) — Among those in The Bone King's council is the Oracle of Bones, a creature skilled in magical arts and soothsaying. If any members of the Bonebound wishes to create their own children, they may approach the Oracle and see if they are 'worthy' to have children, or perhaps just wait. The Oracle also is often one to try and find Gembound hatchings in Canis and raising them to The Bonebound.
Current Oracle: --
BONEBOUND ( ∞ ) — The hunters, protectors, healers, and guardians of Canis, these are the Gembound who have proved their worth in any field and are highly respected. Each of these members are expected to be active and train younger Bound and aid them in their ascent to Bonebound.
BOUND ( ∞ ) — This is the general populace of The Bonebound. These are those who have recently joined the group or have recently been born and have yet to prove themselves.
BONE ( ∞ ) — These are those who are scorned in the group, those who are slaves or prisoners of war. The Gembound who have wronged The Bonebound belong here. They can be treated with minimal respect.