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energy [2018/10/15 14:16]
[GM] Dark [Overview]
energy [2025/02/04 17:12] (current)
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 ====Overview==== ====Overview====
  
-**Symbol:** {{http://​origin.soundtrack-howl.com/​images/​elements/​ENERGYELEMENT.png}}\\+**Symbol:** {{http://​origin.soundtrack-howl.com/​images/​elements/​ENERGYELEMENT.png}} and {{http://​origin.soundtrack-howl.com/​images/​element-energy1.png}}\\
 **Known NPC Users:** [[Totum]]((http://​origin.soundtrack-howl.com/​showthread.php?​tid=6))\\ **Known NPC Users:** [[Totum]]((http://​origin.soundtrack-howl.com/​showthread.php?​tid=6))\\
 **Gembound Users:** [[Amras]], [[Asimona]],​ [[Pride]], [[Reseda]] (list incomplete)\\ **Gembound Users:** [[Amras]], [[Asimona]],​ [[Pride]], [[Reseda]] (list incomplete)\\
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 ====Spells==== ====Spells====
  
-Energy-element spells are used to change the nature of the environment in some way. Anything from ambient temperature to changing an object'​s liquid, solid or gas state, to bursts of energy itself creating vacuums and blast waves, fall into this element'​s category. Given how powerful these spells can be, they carry a high chance for injury should they [[critically fail]] and backfire. Most of this element'​s spells are of the Manipulation type, as they alter the environment,​ but can still be used to damage or hamper hostile forces. The other spells are of the Offensive type. The Energy element arguably holds some of the most damaging spells in the caves, alongside Fire.+Energy-element spells are used to change the nature of the environment in some way. Anything from ambient temperature to changing an object'​s liquid, solid or gas state, to bursts of energy itself creating vacuums and blast waves, fall into this element'​s category. Given how powerful these spells can be, they carry a high chance for injury should they [[critically fail]] and backfire. Most of this element'​s spells are of the Manipulation type, as they alter the environment,​ but can still be used to damage or hamper hostile forces. The other spells are of the Offensive type. The Energy element arguably holds some of the most damaging spells in the caves, alongside ​[[Fire]].
  
 +One of the most dynamic elements is that of energy. This element deals in manipulating matter itself without a focus on any specific substance. Because there is no affinity with individual forces, users of this element are constrained in that they cannot manipulate tangible objects, only their properties. This still proves to be an effective magic as those of the energy element can warp existence, altering densities, states of matter and temperatures. They are malleable and quick to adapt, capable of practicing their magic no matter where they are. Still, Gembounds belonging to this element must exercise caution when using their spells - the altered attributes of matter can easily leak from targets to the rest of the world. ((http://​origin.soundtrack-howl.com/​guidebook.php#​5))
 ====Low Intensity==== ====Low Intensity====
 {{http://​origin.soundtrack-howl.com//​images/​spells/​heatup.png}} **Heat Up - Low Intensity Manipulation**. Increase the vibration of atmospheric molecules and raise the ambient air temperature by a couple degrees. Requires heavy focus from the user. Failing to control this spell can cause air temperature to fluctuate drastically. {{http://​origin.soundtrack-howl.com//​images/​spells/​heatup.png}} **Heat Up - Low Intensity Manipulation**. Increase the vibration of atmospheric molecules and raise the ambient air temperature by a couple degrees. Requires heavy focus from the user. Failing to control this spell can cause air temperature to fluctuate drastically.
energy.1539631004.txt.gz ยท Last modified: 2025/02/04 17:12 (external edit)