As the Gembounds moved forward, there was a faint and distant
thud from somewhere far behind them.
As they moved on, perhaps after a moment's pause, with faint trickles of dust falling from the ceiling... another
THUD shook the dark, narrow tunnel.
And then...
Thud. Thud. THUD. THUD-THUD-THUDTHUDTHUD-
The entire corridor shuddered with each hammer-like blow, dust and stones falling all around them. The terrifying thing? It was rapidly growing louder. No--
closer. Something was SLAMMING faster and faster toward them from behind.
In the darkness, should anyone glance back, two glowing red dots became visible--and quickly got
larger.
The solution was obvious: RUN.
Those who were wary, who blocked themselves in time or fled, would avoid the falling stones and the WHATEVER it was that was chasing them. Those who had failed would fall, or be hit by rock, but would not die--they'd all, in the end, making it to the end. And make it out.
Out, into a large and well-lit room: one with four huge pillars (one half-collapsed across the floor) toward the corners, and overgrown vines and leaves clinging to much of the room. The worrying thing was... the
bones that filled this place. There was no sign of danger in this room, yet ancient skeletons and lost armor and weapons were strewn about.
And--oh. The THUDDING hadn't stopped.
The far wall was a huge, arched door, but held firmly shut by a thick steel grate--and above was a carving, like those in the first room. It depicted the statue from before, but now surrounded by enemies. Some, wielding blades, lay strewn about it dead. Others fired arrows for its eyes. Before they'd have time to investigate further or to try the door, something SLAMMED through the wall behind them, crashing through the stone edges of the door through which they had entered.
The very statue they had animated--its pillar-like limbs smashing with every step, its ruby eyes glowing red, and its hole-like maw GNASHING--raised its arms and advanced on them.
Boss Fight!
The Stone Statue has animated, and pursued the Gembound. It is attacking! They may roll to take any action they see fit.
Any characters who didn't post last round should double-post to catch up; failures from last round will be hit a glancing blow by the stone bricks, or take a more serious injury (but nothing fatal) on a critical fail.
Catch-Up Loot:
Renasci found (in the previous rounds) a thin steel breastplate that would fit them: sturdy, shining once the grime was polished off, and crafted with obvious skill. The leather and buckles that held it in place desperately needed repair, but once it was fixed it would be a piece fit for a paladin. If paladins existed in the caves.
Conleth was at first unsuccessful--after all, very little would've been available for something so tiny. But! Some things could be repurposed, in particular the silver ring that seemed to be forged of woven vines. It was a very slender, enchanted ring, and would work well as a necklace for the jerboa. It was enchanted with Dreamwalk: touching it would give Conleth elaborate daydreams that might be prophecy, or might be misplaced magic.
The next post will take place on
July 5th in the afternoon/evening GMT.