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They say there's something strange in Monoceros. Something scary, stalking through unnatural corridors lined with wailing prisoners. But the nice scientists here would disagree.
Welcome to the Laboratory. Today's your first day.
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The Laboratory is a secretive, highly-advanced, lawful neutral group of scientists, mages, and intellectuals who study the phenomena of the caves. There are no species requirements, though the ability to hold and manipulate tools is highly encouraged. Lab activities center around four goals:
Lab employees have fluid and personalized jobs covering all aspects of research. The only permanent categories are: Managers, the leaders of the group, Professionals, all those who work in some way for the Lab, Assistants too young or inexperienced to work fully, and Test Subjects of whom experiments are tried on. The latter do not have to be members and may volunteer, be bribed or forced instead.
Data Log
The Laboratory is a collaborative community of gembounds trying to figure out the mysteries of the caves, and for that they'll need a collaboration space. Lab 0 will start as a cluster of shabby tents along the far, breezy Monoceros wall, closed off to strangers but not exactly hidden either. Once they start doing more heavy stuff they'll begin digging a tunnel down through the wall itself in the hopes of building an underground facility.
Members are incentivized by the promise with the promise of Grub (free food) and a stable, quiet home away from gemkind, making it alluring to those without a place to stay. It isn't premium real estate, and the food is just mashed bugs and grass harvested from Monoceros, but it does the job fine.
Codebreakers are sometimes revoked Grub priveledges, meaning they must hunt themselves, or forced to sleep alone. Test Subjects and other captives are usually handed the short end of the stick.