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CYCLE 120Current time: Apr 02 2025, 03:33 AM



South-West Quadrant — Monoceros

Monoceros is the room furthest South. This room is filled with powerful swirling winds that seem to form out of nowhere - when in truth, near the ceiling are several vents that feed hot air into this room. The cool air from the tunnel entrance reacts with the hot air, forming a persistent whirlwind howling through this room. The air is dry, and sometimes it is weak where other times it is strong enough to knock inhabitants off their feet. As a result of the whirlwind, deep gorges have been carved into the floor of the room. Many use this room to hone their skills, magically or physically, against the endless ravaging zephyrs.
LOCATIONS

The Gorge
Winding trenches carve through the floor, providing shelter from the winds within their tall walls.
The Twister
In the heart of the room, a wild twister is fed by the swirling winds. It remains bound there by the wind, desperate for escape.
The Platforms
Ledges near the ceiling, reached by winding paths carved in the walls, are warmed by the hot air vents.
 

TRAVEL


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Monoceros
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