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CYCLE 120Current time: Apr 03 2025, 02:53 AM



Bestiary: Common Lessers
bestiary — common lessers
cave deer
Cave deer are goat-sized creatures that vaguely resemble their greater counterparts. They come in a wide variety of colors and sometimes have multiple eyes or glowing markings. Males of any given subspecies are slightly larger than the females and may have small antlers. Cave deer can usually be found where there is a good amount of browse available and tend to form small herds, even among unrelated individuals. Mutations may occur across all subspecies of cave deer, giving them extra (but often vestigial) limbs, eyes, tails, etc.

Marsh Strider
Location(s): Cetus
Danger Level: Harmless, but extremely flighty
Diet: Reeds and grasses
Height: ~ 3 ft
Quirk(s): Bioluminescent, eyes adjusted to dim lighting, large ears
Fairly tall and leggy, Marsh Striders are well-adapted to the murky waters of Cetus. They're usually coated in a fairly thick, rubbery skin with not a trace of fur. The entirety of their hide is dark to blend in with the swamp's dreary backdrop; though when frightened, their bioluminescent markings flash more brightly across their bodies to alert the rest of the herd as they flee through the bogs. Usually, Marsh Striders possess four eyes (which seem to be entirely pupils) and large, rabbit-like ears. It's difficult to sneak up on one, and even more difficult to catch one on foot without the aid of magic or specialized hunting tactics.
Jungle Deer
Location(s): Eridanus
Danger Level: Harmless, flighty
Diet: Herbivorous, with no preference
Height: ~ 3 ft
Quirk(s): Short-furred, three eyes, extremely agile in undergrowth
Not quite as leggy as their cousins in Cetus, Jungle Deer are fairly well-built with strong limbs and a barrel-shaped body. The majority of individuals have a short-furred hide in a variety of colors. They can range from earthy browns and greens to brighter blues and yellows. A number of Jungle Deer also possess brindle-like patterns and stripes to aid in camouflage. Their sense of smell is extremely precise and it's not uncommon for them to have three or more eyes. They aren't the quickest of the subspecies, but evade ambush predators with their strong stamina and incredible agility in Eridanus's undergrowth. It's easy to lose one as it makes a hairpin-turn into the brush.
Tunnel Runner
Location(s): All tunnels
Danger Level: Solitary, more aggressive than other subspecies
Diet: Omnivorous scavenger
Height: 3-4 ft
Quirk(s): Hairless, possess either tusks or antlers
One of the larger and more brutish of the subspecies, Tunnel Runners are hairless, scrappy and almost skeletal in appearance. Their heads are long, slender, and seem to resemble a skull. Beady-black eyes populate the face, often in at least two pairs. They tend to have muted coloration, sometimes with glowing markings and banding. Males develop sharp, single-pointed antlers for competing for mates, while females tend to grow tusks for defending their young. Tunnel Runners do not seem to discriminate between what they do and do not eat. They can be seen crowding (and fighting) around plants or carcasses. Some have even been observed to exhibit cannibalistic tendencies, feeding on their own dead.
Wooly Deer
Location(s): Pisces, Tunnel H, and Tunnel M; rarely Ursa and its tunnels
Danger Level: Mostly harmless, but protective of young
Diet: Herbivorous, prefer mosses
Height: 2-3 ft
Quirk(s): Sure-footed, fluffy, all possess antlers
Small and goat-like, Woolly Deer thrive in the colder biomes of the caves. Stockily-built, Woolly Deer always develop either shaggy fur coats or thick wool within their first cycle. They have boxy faces with floppy, rounded ears. All individuals, regardless of sex, grow blunt antlers used for protecting their young. Woolly Deer seem to be prefer the snowier areas, snuffling around for buried mosses and grasses to eat. Their choice of escape routes are often slippery paths littered with patches of ice and slush, over which they never seem to stumble. Young Woolly Deer can often be seen skating around as practice and for play.
rats
rabbits
mice
bats
birds
snakes
lizards
aquatics
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cave spiders
Ranging in size from almost microscopic to the size of a large dog, these arachnids can be downright terrifying to an unsuspecting creature. Some have thick, bristly fur, and some secrete deadly venom from their fangs or poison from their bodies. Most are capable of producing strong, silk-like webbing. Though many of them have their locations described by preference, all cave spiders also occur in Cetus.

Spitting Bug
Location(s): Dry locations
Danger Level: Dangerous to smaller creatures or threats
Diet: Smaller vertebrates
Length: 1-2 ft
Quirk(s): Spits venom from its back, bioluminescent markings
The Spitting Bug is a spider, despite its name, with eight long legs and a furry body. This body is either white or black, and it bears glowing red markings. The back of its abdomen sports a pseudo-mouth that allows it to spit venom with deadly accuracy. This venom can, after very brief absorption through the skin, paralyze smaller prey (usually Cave Mice) and cause skin rashes or irritation when used against larger threats. Though this spider will usually avoid confrontation with larger creatures, it will defend itself if closely-approached or cornered. One additional danger it poses is the effect the venom has on eyes: if it gets into a creature’s eyes, it can cause temporary (in the case of a couple drops) or permanent (if a full venom stream) blindness.
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cave bugs
Many insects and related creatures make their home in the caves. They share exoskeletons and many legs, but beyond this they are extremely variable. Many sizes, leg-counts, colors, habits and habitats distinguish the numerous species. Some are poisonous, but others are commonly taken as prey.

Death Crawler
Location(s): Anywhere with vegetation
Danger Level: Potentially deadly
Diet: Herbivorous
Length: 1-3 inches
Quirk(s): Deadly to eat, dangerous to the touch
At first glance this beetle might seem unassuming, what with its simple black body. Its glowing orange spots provide a warning, however, of its toxicity: if ingested it will cause violent seizures, foaming at the mouth, necrosis of the organs, and eventual death in even the largest Gembound. Even just touching its slick shell is enough to cause numbness. They generally stick to dark, close spaces such as holes and gaps beneath rocks, avoiding predators where they can, and will usually flee from contact. Otherwise they wander, feeding on foliage or dead vegetation. Their larvae are small, black, hairless worms with likewise glowing orange spots.
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