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South-East Quadrant — Cetus

Cetus is a large room, possibly the largest in this quadrant. It is known for its ever present mist, a thick, white, rolling cloud that never quite dissipates. This mist is so thick that near the ground, visibility is less than a foot. It becomes thinner the higher you are, but still remains no matter where in this room you may be. The sound of rushing water can be heard, but it seems to come from behind the walls. This room is populated with jutting crags and swamp; the cave floor, already damp, seems to give way to mud and black water only a couple meters in. The water gets deeper near the heart of the room, to the point that the cave floor can no longer be touched wading alone. Interspersed in the murky waters and on the crags are tall trees with bark hard as stone.
LOCATIONS

The Groves
The trees are almost too tall to see their peaks. The water is black and murky, dangerous.
The Crags
Near the South end of the room, rocks jut up to sudden points, creating a system of ridges and wet trenches.
The Divine
A few acres of verdant, brightly lit land hide deep in the swamp. At their center stands a titanic, shattered tree whose roots look like writhing, screaming bodies.
The Heart
The center of the room is a deep, mysterious marsh, filled with the sound of insects.

TRAVEL


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Children of Rot IN Main Area
A MURMUR FROM THE RUINS
ECHOES SOFTLY AS THE ROOTS UNDO
AND THE BRANCH BECOMES
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Origin Cave

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Children of Rot is a reclusive group of Gembound hidden away in the depths of Cetus. From the darkness of its swamp, they send members to seek the secrets of the cave. Under the leadership of the alligator Dragon they espouse the concept of survival through knowledge, and embrace Aquarian's promise of protection in return for serving him (hunting food for him).

Members are organized by Maw (its speakers), Claw (its guardians), and Eyes (its knowledge-seekers). There are no age or species requirements: only a willingness to look for the meaning in every carving, to spy on the elder Masters and their goals, to seek memories in stone and magic to uncover the history of the cave--in order to better discern, and plan for, its future.

Children of Rot is at least in part defined by its distrust of Origin's "masters" (NPCs) after the realization that they must serve other, unknown goals. It is also, therefore, defined by its hidden, esoteric nature and desire to conduct all searches, and spread its word to other Gembound, in a very secretive fashion.

Current Members:
Aithaxas
Dragon
Eve
Ghanyarah
Khloros
Layla
Merrow
Nox
Phlegethon
Septiezal
Serek
Sizzle
Tal'at
Zyros


Members of Children of Rot have access to the Group-Specific Spell Revitalizing Rot: "When cast, wounded flesh rapidly decays and rots away, to be replaced by swiftly-regrown tissue. Very painful, and can leave severe scar tissue."

___________


For further information, including recruitment/joining, group relationships and other goals, please see the information post [here.]

 
 
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American Alligator Dark

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Children of Rot threads:

• The Children of Rot - Group reformation ft. Aquarian

• O Eyes, What Have You Seen? - CoR investigate the Eyes of Eridanus

• Shivering Leaves - the Divine reveals information and lore

 
 
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