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Draco is known as the womb, and it is warm with humid air. It is a fairly small room with dark, dim lighting that almost feels like it hides darker colours in shadow, and brings brighter colours to the surface. This room feels too dark and too bright at the same time, with the Black Spire at its center a constant, shifting shape whose facets glimmer at different angles each time one looks. It is constantly changing forms, and the groaning of moving crystal reverberates throughout Draco, its sound rhythmic like that of breathing or a heartbeat, or both. Carved onto the Black Spire is a strange symbol, a forked Y-shape with the left arm ending in a circle, the middle as a half-circle, and the right as pointed fork, like a snake tongue. In pockets along the walls of Draco are hollowed out areas for growing chrysalises to form, and failures remain as broken, hollowed tombs. |
LOCATIONS
The Black Spire
At the heart of Draco pulses a living, breathing Spire that is hot to the touch and is an oily black colour, shining with neon green iridescence. Several hollowed spaces sit at its base to house chrysalises made by Architects. Being near the Black Spire adds Corruption points. |
The Womb
The back wall of Draco has more pockets in the living stone than the other walls, intended for the fast and healthy creation of many new Mother Valkhounds. Some ancient ones remain, cracked and broken, often with scratches in their faces or arrows sticking out of fissures. |
The Climb
A steep, vertical set of ridges and cliffs makes up the west wall of Draco, littered with swept-aside bones and cracked gemstones. |
The Aperture
The entrance to Draco which seems to widen and narrow slowly, almost as if the room itself were a living, breathing thing. |
TRAVEL
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