TOGGLE SIDEBAR

DISCORD

RECENT THREADS
Private   Miss One-Eye by Belvadair
7 POSTS
5 hours ago
All Welcome   Baby Steps by Pyrosera
2 POSTS
5 hours ago
All Welcome   Bleed the Freak by Morana
1 POSTS
6 hours ago
Private   I AM ALIVE by Carcass
6 POSTS
6 hours ago
All Welcome   Souls in Miniature by Miriam
14 POSTS
7 hours ago
Private   o by Cardan
6 POSTS
8 hours ago
CYCLE 120Current time: Apr 03 2025, 02:45 AM



North-East Quadrant — Cepheus

Cepheus is known as the Room of Kings, fit with a palace and expansive garden. The palace grounds are guarded by Isra, a lion-like valkhound with snake tails. The majority of the palace is built with foreign alabaster stone and has varying ornate features, including tiled floors, plush pillows, and a courtyard at the center with potted trees, walkways, and narrow pools of water. Beyond the palace is the gardens. Elsewhere, the room is mostly empty with grassy fields, short trees, and worn trails. Near the Tunnel F entrance is a raised hill, with an ever-blooming tree creating a perpetual blanket of petals at the top. This room is strangely dim, with black crystals lining its ceiling that cast the room in Voidlight. It is weakest near the cave lights and lights of the palace, and strongest in the shadows.
LOCATIONS

The Palace
Perhaps the most architecturally advanced building in the entire cave system, the Palace is mostly open for visitors but some rooms remained magically locked.
The Crystal Gardens
The gardens of the Palace boast water features, crystal sculptures, and varying plants. It has many places to sit and enjoy a snack, relax, or simply admire the view.
Grassy Knoll
A raised, grassy hill with a single blossoming tree at the top; the tree is always full with sweet white flowers.
The Gentle River
This narrow river curves through Cepheus; it is shallow and easy to pass through.

TRAVEL
» Tunnel E       » Tunnel F       » Tunnel S


THREAD LOCKED
Archives of Light IN The Palace
A MURMUR FROM THE RUINS
ECHOES SOFTLY AS THE ROOTS UNDO
AND THE BRANCH BECOMES
Offline
Administrators
103 POSTS ʡ 408699
None 122 Cycles
Origin Cave

#1
OOC 
 
MAGICKA LEVEL 100%
RESTORED TO 100%


The Archives of Light

"As the Promethean fire which banished Darkness, so Knowledge bears the Power and the Light."- Leanna Renee Hieber


The Archives of Light is the name for a collection of knowledge and culture, and a home for those who add to this collection. Those who seek to uncover ancient history, to learn the mysteries of those glyphs called "writing" and to pore over the ancient tomes of Cepheus, to search out the old carvings on the cave walls and learn from them; those who would record the music, history and stories of the modern era so that it--unlike mere mortal creatures--will never be lost... these are those who come and go through the Archives' hallowed halls.

The Archives are located in Cepheus, where the great library of the Palace is periodically open to Gembounds. The opportunity to study these ancient relics is sure to attract the keener minds, and their convergence will serve as the foundation of the Archives of Light as a group.

Who are we?

The Archives of Light are a loose collection of Gembounds linked not by true set-in-stone goals, but by a common theme: the gathering and preservation of knowledge. The scientifically minded may come to pick through ancient knowledge; bards may visit to record their sagas; and magicians may come to record their most powerful spells. Gembound come and go freely, with their own goals and ideals, cooperating to aid one another where they wish.

This is no tribal clan, with rigid ranks and tasks set by a leader; nor are the Archives a family that keeps its knowledge to itself. They may have roles: a chronicler of major cave events, a historian learning from ancient tomes, or a journalist interviewing Gembounds of other groups for their history and culture, so as to preserve it for all time. But these roles are fluid, self-assigned; the only tasks pursued are the ones which the Archives' intellectuals choose to.

Current Membership: Bentley, Forgraves, Menkheperre, Nico, Samael

What do we do?

With no truly unifying goals and no system of ranks and leadership, what do the scholars of the Archives actually do?

...Whatever they wish! Some may strive to uncover knowledge by learning to read and write to translate old tomes; artists might work to preserve their creations; archivists could copy old tomes to ensure that knowledge is kept intact for future generations. A group may gather to aid one another in translating old library tomes into a new language, or an expedition may set out to discover old writing in the distant corners of the caves. Other Gembounds or representatives from other groups may come to seek the Archives' aid: do any of Cepheus's books, perhaps, note the amount of water needed to grow mint plants, or list a history of how the door to Canis came to be? Members of the Archives may choose to delve into their stores of knowledge to provide these answers, and thus better the caves as a whole.

From curling up together with hot drinks and a good book, to setting out on a grand adventure across the caves--the scholars of the Archives of Light seek knowledge wherever they can find it.

What else is there to know?

This group, while it has no real leadership, will be OOCly run by both Dark and Navy. There are no IC or OOC requirements to joining.

Table code by Lizz!



 
 
THREAD LOCKED



Users browsing this thread: 1 Guest(s)
FORUM OPTIONS