Jul 06 2015, 06:10 PM
Lost Stones List
As time progresses, there will be stones that once belonged to Gembounds scattered through the cave. These stones can be found and "awakened," producing a hybrid of the stone's original holder and the awakener.
PLAYER-OWNED STONES:
*Deus [Java] — Zircon
Location: Polaris — Guarded by Svarog
*Bassa [Fira] — Black Onyx
Location: ??? — In the possession of Albeon
Farran [Zevruu] — Peridot
Location: Pisces — In the (loose) possession of Imperia
(Arctic Fox) — Orange Sphalerite
Location: Cetus — In the possession of Septiezal
(Ainu Dog x Caracal) — Achroite
Location: Canis — In the possession of Eythan
(Bactrian Camel x River Otter x Striped Skunk) — Moonstone
Location: Pisces — In the possession of Asimona
(Crested Penguin) — Blue Jeremejevite
Location: Pisces — In the possession of Asimona
(Sumatra Chicken) — Fire Opan
Location: ?? — In the possession of Wilder
QUEST STONES:
Lamassu — Teardrop Seraphinite
Iliad — Jagged Cluster of Danburite
Location: Possession of Louie. Illiad is born via Louie + Give Life.
??? — Polished Round Kyanite
Location: Possession of Comet.
Hestia — Round Cabochon of Iolite
Location: Possession of Nemesis. Hestia is born via Nemesis + Give Life.
Salethyr — Stibnite Cluster
Location: Possession of Arkrael. Salethyr is born via Akrael + Give Life.
Aether — Topaz
Reviving Stones
Characters can revive these stones through the use of a Give Life spell. Granted, characters must still be a minimum of 4 cycles old to revive a stone, and the breeding cooldown of 4 cycles still applies. Using a Give Life spell, a hybrid of the awakening character and the stone's original Gembound will develop within the stone's chrysalis. If the Give Life attempt fails on the first roll of a random Player Stone, it will shatter and be destroyed.
Reviving a Quest Stone:
Players do not need permission to revive a quest stone. Once the stone is in their character's possession, they may do with it what they like. The revived character will also belong to the player, and the player has the option to play the revived character, or put them up for adoption. Appearance: The appearance of the hybrid character will be designed by staff.
Reviving a Player Stone:
As these stones once belonged to the character of another player, the original player must first give permission for the stone to be revived, and also because it has a chance to fail and be destroyed forever. If successful, the revived character will be property of the original player, and the original player has the option to play the revived character, give them to the player of the awakening character, or put them up for adoption. Appearance: The appearance of the hybrid character can be designed by the original player or the awakener's player.
Keep in mind that upon using the Give Life spell on a stone, players must wait 30 days for the new character to develop in the chrysalis and emerge as a playable character.
An asterisk (*) denotes a stone that was on the list before we implemented the change to how Give Life would affect Player Stones, and those stone will not be affected by this change.
Claiming Stones
Characters must find a stone in roleplay in order to possess it. Once the stone is in a character's possession, it cannot be claimed by anybody else, unless the stone is stolen or given away in roleplay. You do not need permission from the original player for a character to claim a player-owned stone, nor do you need permission to claim a quest stone. However, we do ask that you let us know if you are claiming a stone so that we can keep this list up to date.
If you are making an attempt to claim a stone, let us know by posting below:
What Stone: What stone are you claiming?
Which Thread/Post: Link us to the thread or post in which you are attempt to claim the stone.
If the stone is successfully obtained, staff will update this list to reflect it.